# Durty Cloth Tool - Documentation

## Durty Cloth Tool - Documentation

- [Welcome](https://docs.gta.clothing/readme.md): Discover Durty Cloth Tool and GTA V Cloth Modding in the best way possible.
- [Changelogs](https://docs.gta.clothing/changelogs.md): Learn more about Current and Previous Releases of Durty Cloth Tool
- [Quickstart](https://docs.gta.clothing/getting-started/quickstart.md): A brief overview of how to Get Started with Durty Cloth Tool
- [License Activation](https://docs.gta.clothing/getting-started/license-activation.md): Learn how to get your License activated and downloaded within minutes
- [Team Licenses](https://docs.gta.clothing/getting-started/team-licenses.md): Assign and manage licenses for your team using Teams on Pleb Masters: Forge
- [First Cloth Resource](https://docs.gta.clothing/getting-started/first-cloth-resource.md): Learn how to create your first addon cloth resource
- [Testing Addon Clothes](https://docs.gta.clothing/getting-started/testing-addon-clothes.md): Learn how to test your addon cloth resources
- [First Addon Tattoo](https://docs.gta.clothing/getting-started/first-addon-tattoo.md): Learn how to create your first addon tattoo resource with ease
- [Working Together](https://docs.gta.clothing/getting-started/working-together.md): Learn about possibilities on collaborating on the same Durty Cloth Project
- [Frequently Asked Questions](https://docs.gta.clothing/getting-started/frequently-asked-questions.md): Learn about frequently asked questions and their answers
- [Essential Knowledge](https://docs.gta.clothing/basics/essential-knowledge.md): Understand Core Concepts and Features of Durty Cloth Tool
- [User Interface](https://docs.gta.clothing/basics/essential-knowledge/user-interface.md): Learn about our User Interface
- [Build Options](https://docs.gta.clothing/basics/essential-knowledge/build-options.md): Learn about Project Build Options
- [3D Previewing Clothes](https://docs.gta.clothing/basics/essential-knowledge/3d-preview-clothes.md): Learn about our 3D Preview
- [Items Position Number](https://docs.gta.clothing/basics/essential-knowledge/items-position-number.md): Learn about our 'Cloth Position' Feature
- [Cloth Analysis Report](https://docs.gta.clothing/basics/essential-knowledge/cloth-analysis-report.md): Learn about our Information, Warnings and Errors
- [Optimizing Clothes](https://docs.gta.clothing/basics/essential-knowledge/optimizing-clothes.md): Learn about our Cloth Optimization features
- [Cutting Hairs](https://docs.gta.clothing/basics/essential-knowledge/cutting-hairs.md): Learn about our 'Cut Hairs' Feature
- [High Heels](https://docs.gta.clothing/basics/essential-knowledge/high-heels.md): Learn about our 'High Heels' Feature
- [Audio Presets](https://docs.gta.clothing/basics/essential-knowledge/audio-presets.md): Learn about our 'Audio Presets' Feature
- [Good to know](https://docs.gta.clothing/basics/good-to-know.md): Dive deeper and learn about powerful Features of Durty Cloth Tool
- [App & Project Settings](https://docs.gta.clothing/basics/good-to-know/app-and-project-settings.md): Learn about our App & Project Settings
- [First Person & Tint Effects](https://docs.gta.clothing/basics/good-to-know/first-person-and-tint-effects.md): Learn about our First Person & Tint Effects Feature
- [Integrated Search](https://docs.gta.clothing/basics/good-to-know/integrated-search.md): Learn about our Integrated Search Feature
- [Material Editor](https://docs.gta.clothing/basics/good-to-know/material-editor.md): Edit shaders and material parameters for selected drawables
- [Embedded Textures Editor](https://docs.gta.clothing/basics/good-to-know/embedded-textures-editor.md): Manage, replace, rename, and fix embedded textures inside models
- [Auto Cloth Data Resolving](https://docs.gta.clothing/basics/good-to-know/auto-cloth-data-resolving.md): Learn about our automatic Cloth Data resolving Feature
- [Placeholders/Dummy Ids](https://docs.gta.clothing/basics/good-to-know/placeholders-dummy-ids.md): Learn about our 'Placeholders/Dummy Ids' Feature
- [Addon Tattoos](https://docs.gta.clothing/basics/good-to-know/addon-tattoos.md): Learn about our Addon Tattoos Feature
- [Useful to know](https://docs.gta.clothing/basics/useful-to-know.md): Learn about Durty Cloth Tool Features that are useful to know
- [Shortcuts](https://docs.gta.clothing/basics/useful-to-know/shortcuts.md): Learn about our available Shortcuts to boost your workflow
- [Import & Export Formats](https://docs.gta.clothing/basics/useful-to-know/import-and-export-formats.md): Learn about our Import & Export Formats
- [Creator Info](https://docs.gta.clothing/basics/useful-to-know/creator-info.md): Learn how to leverage the Creator Info System for your Clothes
- [Dynamic Config Builders](https://docs.gta.clothing/basics/useful-to-know/dynamic-config-builders.md): Learn about our Dynamic Config Builders and how to profit from them
- [Durty Cloth Projects](https://docs.gta.clothing/basics/useful-to-know/durty-cloth-projects.md): Learn about Durty Cloth Projects
- [Logs](https://docs.gta.clothing/basics/useful-to-know/logs.md): Learn about our Logs
- [Themes](https://docs.gta.clothing/basics/useful-to-know/themes.md): Learn about our different themes
- [Game Limits and Crashes](https://docs.gta.clothing/game-mechanics/game-limits-and-crashes.md): Learn about GTA V's clothing and tattoo related game limits and crashes
- [Cloth Audio Presets](https://docs.gta.clothing/game-mechanics/cloth-audio-presets.md)
- [Prop Mask Models](https://docs.gta.clothing/game-mechanics/prop-mask-models.md): Learn about GTA V Cloth Prop Mask Models
- [Mesh Physics (YLD)](https://docs.gta.clothing/game-mechanics/mesh-physics-yld.md): Learn about the file format responsible for physics on clothing
- [Model Alternations](https://docs.gta.clothing/game-mechanics/model-alternations.md): Learn about all possible clothing drawable model variations and their purpose in detail
- [Ped Expression Flags](https://docs.gta.clothing/game-mechanics/ped-expression-flags.md)
- [Drawable Types & Textures](https://docs.gta.clothing/game-mechanics/drawable-types-and-textures.md): Learn about cloth drawable types and cloth textures in general
- [Files Naming](https://docs.gta.clothing/game-mechanics/files-naming.md): Learn about GTA V Files Naming
- [Behaviour Flags](https://docs.gta.clothing/game-mechanics/behaviour-flags.md): Learn about GTA V's Ped Component Flags / Cloth Behaviour Flags
- [Shop Meta File](https://docs.gta.clothing/game-mechanics/shop-meta-file.md): Learn about GTA V's Cloth Shop Meta File
- [Skin Tone Data](https://docs.gta.clothing/game-mechanics/skin-tone-data.md): Learn about Skin Tone data attached to some clothes like pants and shoes
- [Basics](https://docs.gta.clothing/cloth-modding/basics.md): Get started with the basics of GTA V cloth modding
- [Backface Culling](https://docs.gta.clothing/cloth-modding/backface-culling.md): How things are rendered in game
- [Vertex Colors](https://docs.gta.clothing/cloth-modding/vertex-colors.md): In Game lighting & Wind / Sweat Effects
- [Textures/Power of two](https://docs.gta.clothing/cloth-modding/textures-power-of-two.md): The Power-of-2 Rule (POW)
- [Complete Walktrough](https://docs.gta.clothing/cloth-modding/complete-walktrough.md)
- [Chapter 1: Files, Embedded Textures](https://docs.gta.clothing/cloth-modding/complete-walktrough/chapter-1-files-embedded-textures.md): Finding files, exporting to XML, and learning embedded textures
- [Chapter 2: Into Blender](https://docs.gta.clothing/cloth-modding/complete-walktrough/chapter-2-into-blender.md)


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