Changelogs

Learn more about Current and Previous Releases of Durty Cloth Tool

General Information

🔽Find the latest Version of Durty Cloth Tool by clicking on "Download Latest" on the top right or the Official Website.

👚Check out Pleb Masters: Forge if you are interested in retrieving file paths for modding GTA V clothes: https://forge.plebmasters.de/clothes/

🛟Join our discord for support: https://discord.plebmasters.de

📝Please consider supporting me on Patreon to get access to a full license + support for this tool: https://www.patreon.com/plebmasters

✅Also visit our website for more information: https://gta.clothing

Durty Cloth Tool v3.2.0 (20.08.25)

✨Update highlights

This update contains many quality‑of‑life improvements and bug fixes. Let’s focus on the highlights:

🎨 Material Editor

Edit shaders and material parameters directly on your drawable and save changes instantly.

See Material Editor documentation.

Durty Cloth Tool Material Editor Demo

🧵 Embedded Textures Editor

Inspect, export, rename, replace or delete embedded textures. Auto‑fix shader params when names/usages change.

See Embedded Textures Editor documentation.

Durty Cloth Tool Embedded Textures Editor Demo

🖼️ Live Texture Editing / Previewing

Select a target slot (Diffuse, Specular, Normal) and a watch folder. Drop an updated DDS into that folder to instantly see the change in the 3D Preview.

Durty Cloth Tool Live Texture Editing / Previewing Demo

🧪 Optimizer improvements and options

Quickly identify unoptimized textures with a new preview, plus apply new auto‑fixes:

  • Fix unused embedded textures

  • Fix wrongly named embedded textures

  • Fix invalid diffuse sampler

Durty Cloth Tool Texture Optimization Improvements

⚡ Quality of Life improvements

Streamlined workflows and fewer interruptions across the board:

  • Option to disable the "Total props per gender limit" dialog (recent FiveM fixes)

  • Option to directly disable "Reached max drawables for type" in the project when it occurs

  • Improved Unsaved Changes handling via Project Auto Saves to preserve discarded edits and reduce prompts

  • Clearer handling and logging when skipping drawables

  • More consistent logs with improved levels across the app

  • Builders & compatibility: Menyoo PedDecalOverlays.xml, official support for mp2024_02 and mp2025_01

  • Tattoos QoL: UseTintColor flag, negative scale/UV support, and size guidance with warnings/errors

v3.2 Full Changelog

v3.2.0.1

v3.2.0.2

v3.2.0.3

v3.2.0.4 + v.3.2.0.5

Durty Cloth Tool v3.1.0 (18.11.24)

✨Update highlights

This update focuses on many quality-of-life improvements, empowering teams to collaborate on Durty Cloth Projects effortlessly and introducing powerful features for addon tattoo creation, making it accessible to everyone. Here's what's new:

🖊️ 3D Tattoo Editor Support

With Pleb Masters: Forge 3D Tattoo Editor integration, creating addon tattoos has never been easier! Position, scale, and rotate tattoos in 3D and import them directly into DCT for a streamlined workflow. ✨Try it out and use for free now @ https://forge.plebmasters.de/tattoo3d/ &#xNAN;See our documentation for a how to get started: First Addon Tattoo

Pleb Masters: Forge 3D Tattoo Editor Example Image

🕺 Custom Animations in 3D Preview

Load and preview custom animation files (.ycd) in the 3D Previewer. Simply drop animations into the designated folder or load them via the file selector in our 3D preview and use them instantly. (Docs @ Custom Animations Loading)

3D Preview load and use Custom Animations

🛠️ Sharing and Collaboration on Projects

New Sharing and Collaboration settings allow teams to seamlessly work together on cloth projects using version control systems like Git. Share your projects easily with relative paths and independent build output folders for each team member. See our documentation to get started: Working Together

New Project Sharing Project Settings

📂 File Format Linking

DCT now supports file associations for .dctproj, .dctpackage, and .dctexport formats. Open files directly from your file explorer for added convenience.

New File association DCT App Settings

🛍️ Shop Meta File Generation

Easily generate shop meta files for your clothing, fine-tuning metadata like target shops and restriction tags directly within DCT. (Docs @ Shop Meta File)

New Shop Meta Details Tab

🤖 Smart Behaviour Project Settings

New settings make managing dummy placeholders easier than ever, ensuring drawable ID consistency while preventing ID shifts. (Docs @ Project Settings)

New Project Behaviour Settings

Experience fuzzy matching, token matching, and result scoring for more precise search results. Effortlessly combine parameters like position and type for targeted searches. (Docs @ Integrated Search)

Improved Integrated Search

🏷️ Creator Info

Add metadata like creator name, website, and support details for each item. Export this information in the .dctpackage format to credit authors or provide troubleshooting info. (Docs @ Creator Info)

New Creator Info Tab

⚡ Minor QoL Improvements

  • Added mesh physics support in the 3D Preview.

  • New analyze and remove duplicates project action.

  • Option to auto-skip adding duplicates during app sessions.

  • Added author and version metadata to project settings and output files.

  • New texture preview size adjustment option.

  • Context menu option to clone clothes for other genders.

  • Added gender change support for clothes and tattoos.

  • Improved Logs Window with search and text copy options.

This update ensures an even smoother cloth & tattoo modding experience and paves the way for efficient collaboration. Ready to take your projects to the next level? 🚀

v3.1 Full Changelog

v3.1.0.1

v3.1.0.2

Durty Cloth Tool v3.0.0 (27.08.24)

✨Update highlights

This is the biggest feature update ever released. Featuring a completely remade user interface, more responsive than ever, introducing different looking themes and color options. Additionally performance across the entire application has been improved. Enjoy the best performance and more insights than ever before without compromise. This will definitely boost your daily clothes modding work! :)

🎨Themes and improved User Interface

Choose from a variety of new themes, including various dark themed color variants, your eyes can finally relax at night 🥳 See this article for an overview of all themes: Themes

New Themes available in DCT v3

🆕Error List Window

Very customizable and exportable overview of issues, tips and information on your Cloth Resource.

New Error List Overview available in DCT v3

🆕Project Settings Window

Configure everything to your desire for your cloth project, including customizing every validation with its related error level, thresholds and more to your liking. Additionally there is also an entire new Options window that allows to adjust different DCT preferences.

Fully Customizable Project Settings

🗃️Project .dctexport Format & Items .dctpackage

Easily export and share single cloth items with configurations or entire cloth projects in one single file for most easy transfer

New Export and Import Formats

👀New first person features, alternation models & behaviour flags support

Easily configure first person mask model or tinted glass effects. Additionally DCT comes with full alternation models support where needed to allow for an even better clothing and first person experience.

Prop Masks and Screen Effects demo

Prop Mask Example

See this article for an overview of all supported prop masks: Prop Mask Models

GTA V Prop Mask

First Person Options

New first person options, configurable timecycle modifier including intensity and prop mask models.

New First Person Options

🆕3D preview base components, animation quick select & auto rotate

Adjust any of the base components to be able to verify fitting of your cloth.

Adjust 3D preview base components, auto rotate and Animation Quick Select

Easily quickly test with various animation whether a clothing you have added is correctly rigged.

Demo on quickly testing Clothes with Animations

v3 Full Changelog

v3.0.0.1

v3.0.0.2

v3.0.0.3

v3.0.0.4

v3.0.0.5

v3.0.0.6

v3.0.0.7

v3.0.0.8

Durty Cloth Tool v2.5.3 (20.03.24)

✨Update highlights

This is a minor feature update, including some 3D preview features, many fixes and improvements. This will help you with your daily clothes modding work! :)

Show Floor & 3D preview high heel heights

Add a floor to your 3D preview and see whether your high heel will glitch thru it or not. Change custom high heel heights with ease to its proper value, making sure it doesn't glitch in game.

Demo showing new High Heel 3D Preview with floor

3D preview cutting hairs below head props

Adjust with ease custom cut values and see which value exactly is needed to not have hairs glitch thru your hats anymore. Everything is instantly visible in the 3D preview.

Demo showing new Hair Cutting in 3D Preview

Control Animation Playback Speed

See your cloth in motion and slow down the playback to instantly see whether its properly rigged and working.

Demo showing Animation Playback Speed Control

Change base components/clothes

Easily adjust torso, head, legs and more in 3D preview to see which other cloth components are needed to work with your addon cloth!

Demo showing changing of 3D Preview base Components

Preview multiple addon clothes at the same time

Preview your addon cloth additions together in the 3D preview to see whether clothes are matching or fitting 🔥

Demo showing 3D Previewing multiple Addon Clothes

v2.5.3 Full Changelog

Durty Cloth Tool v2.5.2 (24.01.24)

This is a minor "Quality of Life" update, including tons of fixes, improvements and smaller changes that will help you with your daily clothes modding work! :)

New icons & "support" for escrow / locked files

Lightbulb now indicates information for potential improvements to clothes and you are now able to add escrow locked files to your project and build it. Keep in mind this doesn't mean we fully support escrow locked clothes, in general this still requires additional manual work to make them properly load (You need to put the package license some how properly for it to load)

New Icons and Escrow Locked File indicator

Official support for latest gamebuilds

You can now select mp2023_01 and mp2023_02 gamebuilds on project build for improved warnings and information. Keep in mind that you could previously already build projects for these newer gamebuilds but with less accurate errors & warnings.

Target Game Build Selection with new Game Build option

New warnings & information

Introducing some new information to increase awareness for bad clothes, including:

  • new warning for Raced skin type clothes that have bigger than 512x512 textures (not needed / unsupported by game)

  • new warning for unoptimized / bad sims port textures (unoptimized / huge)

  • new warning for embedded textures containing illegal characters in name (causing them to not work properly)

New Warnings & Informations added

v2.5.2 Full Changelog

Durty Cloth Tool v2.5.1 (16.03.23)

This is a minor "Quality of Life" update, including tons of smaller changes that will help you with your daily clothes modding work! :)

New hat options

There are new options now to define hats as motorcycle helmets, bullet proof helmets or airplane hats. These will change some of the behaviours of the hat; for example the player not taking any headshot damage or the helmet not being dropped off when riding a motorcycle

New Hat Options

Rename textures

You are able to rename cloth drawable textures now using the right click mouse context menu. This will help organizing your cloth projects even more.

Rename Cloth Texture dialog

Bulk exporting textures + exporting embedded textures directly

There are various bulk exporting options available now. It has been never easier to quickly export embedded textures to PNG or DDS, additionally all other exporting options support bulk (mass) export options now by selecting multiple items.

New Bulk exporting options

v2.5.1 Full Changelog

Durty Cloth Tool v2.5.0 (07.02.23)

📑 Important Project Migration Note

This update changes the way your cloth project is saved and referenced cloth models and textures are managed internally. Due to this change, on first time loading a older project, it will be automatically migrated to the new project format without any needed input from you. As this could take some while, you will be prompted with a dialog to confirm this.

In this process all your previously added, 'linked', clothes will be copied to a by Cloth Tool managed "data" folder. &#xNAN;Read more "technical information" about the changed project new projects formats in the end of this post.

Showcasing new Projects handling

✨Update highlights

This is the biggest cloth tool update so far, almost one year of work, lots of research and testing went into this. Thanks to every suggestion on this GitHub or my Discord and special thanks to the @Clothes-Experts that decided on helping testing and improving this version.

Lets dive into some of the highlighted features and additions of this new version.

🔍 3D Previewer

Introducing the 3D Preview Feature. This exciting new feature allows you to easily visualize and analyze your cloth models and textures in a whole new dimension. With the Cloth 3D Preview Feature, you can:

  • Preview model and texture combinations with ease, using the context menu options, the preview button or by simply double clicking any item.

  • Get a full preview of your ped models and see cloth models in motion, allowing you to test whether clothes are correctly rigged.

  • Apply animations to your ped models and see the clothes in motion for an even more comprehensive analysis.

  • Benefit from different render modes that help you identify any cloth model issues.

  • Take advantage of the wireframe option to see the model structure, and the ped skeleton option to see the ped bones.

  • Switch between different levels of detail (LOD) to preview the models in a range of resolutions.

  • Explore the Models & Texture data tabs for a more in-depth analysis of your cloth models.

This feature is an essential tool for anyone looking to bring their models and textures to life and is sure to take your 3D modeling to the next level.

Example of male clothes, changing light direction, switching thru different Level of Details & animating ped

Example of female clothes, animating, showing grid, wireframe & only selected cloth

Example of different rendermodes allowing deeper texturing insights

💇Tops with working duffel Bags, Hoodie hairs & Masks that cut or remove hairs

This update introduces various new options to make use of even more GTA V cloth related game mechanics. Find out more about all new clothing options below.

Cut hairs for hoodie clothes (tops & undershirts)

Configure whether your hoodie top / undershirt should cut hairs to make hoodies not glitch.

Remove hat in vehicle

Set hats to automatically be removed when the player enters a vehicle and reapplied when he leaves it again. Making it not glitch thru the vehicle roof.

Without 'Remove hat in vehicle' option, hat will possibly glitch thru roofs

'Remove hat in vehicle' option enabled, hat will be unequipped in vehicle

Cut or remove hairs for masks (berds)

Configure masks (berds) to automatically cut or remove hairs completely whenever needed to perfectly fit your masks without glitching hairs.

Fixed addon tops (jbib) vanilla game duffel bags invisible

Previously all vanilla game duffel bags would not work (be invisible) with all your addon tops (jbibs), this is now automatically fixed and will work after regenerating your cloth pack with this new update.

Previously 'unfixed' addon top with duffel bag combined

Now 'fixed' addon top with duffel bag combined

Tons of automatic error analyzing

Introducing a new and improved error handling system, you can now easily identify and fix issues that could potentially break your clothes, before you build.

With this new feature, you'll be able to:

  • Quickly categorize issues as Errors, Warnings, or Informations.

  • Identify and fix Errors that could break your clothes, ensuring that your projects are always in tip-top shape.

  • Take advantage of various Warnings, ranging from missing LOD levels, invalid model files, missing embedded textures, and more, to improve the quality of your cloth models and textures.

  • Receive Informational hints that provide valuable insights into your cloth projects.

Elevate your cloth projects and stay ahead of the game with our new error handling system.

Example of some information, warnings & errors

Easy optimizing of cloth textures and embedded model textures

Say goodbye to manual texture optimization and hello to effortless efficiency with this update. The Texture Optimization Feature is here to revolutionize the way you optimize your textures and models with ease.

With a range of easily optimizations and edits to apply, including:

  • Automatic optimization of the compression format for your textures, ensuring the best quality with the smallest file size, or choose your own compression format to be applied.

  • Automatic generation of the suggested amount of mipmap levels for your texture, providing the perfect balance between quality and performance.

  • Seamless adjustments to your textures with the automatic adjustment to the next power of two width and height.

  • Easy downscaling of your textures to your preferred size, ensuring that your models look great at any resolution.

  • Effortless compatibility with embedded model textures and cloth texture variations, without the need for any other tools or manual editing.

With the Texture Optimization Feature, you can streamline your workflow and focus on creating the best GTA V cloth pack possible.

Example of easily optimizing compression format, mipmaps, power of two & more

👉 Drag & Drop

Making it easier than ever to import files. With this new feature, you can:

  • Effortlessly import files by simply dragging and dropping them into the tool, whether they're from Windows File Explorer, OpenIV, or CodeWalker.

  • Save time and streamline your workflow by eliminating the need to manually export & import files one-by-one.

  • Enjoy a more user-friendly and intuitive experience adding files from GTA V file explorers

Example of dragging and dropping files from OpenIV and CodeWalker

📂 Various new import & export formats

We're excited to announce a suite of new import and export file formats that make it easier than ever to work with clothes.

With this new update, you can:

  • Enjoy faster workflows (especially when using Blender) with the addition of CodeWalker XML import and export support for cloth drawables and textures.

  • Have more flexibility when editing your cloth textures with new DDS and PNG export options.

  • Quickly add cloth textures straight from a image, from a variety of image formats including PNG, JPG, TGA, and BMP, which will automatically be converted to YTD.

Example of exporting to & importing from different new file formats: CodeWalker XML, PNG, DDS

💾 New projects format & file/data handling

All files related to a cloth project will be saved & managed in one single folder, that could easily be shared & does prevent accidentally building files to some unwanted location, deleting hundreds of files in advance (People selected Desktop as output and files got deleted there..).

  • Durty Cloth Tool will manage all files added to your project on its own, which takes you the hassle to manage all imported files on your own and removes cases where you accidentally deleted a file used in any of your cloth projects, breaking it completely.

  • Files that are added to the project will now be imported to a "data" subfolder of your output folder defined in the build settings

🔧 Dynamic config builders

The Dynamic Config Builder options are here to provide you all the configuration files you need to work with framework plugins like xnTattoos, qb-tattooshop, ESX-TattooShop, or any other similar config files.

With this powerful new feature, you can:

  • Easily provide example configuration entries for various framework plugin configurations, making the setup process a breeze.

  • Access clothes and tattoos info dumps filled with valuable information for your developers, such as scripting IDs, types, and names.

Example of generating different config files and viewing them in Visual Studio Code

💡 Technical explaination for new project data keeping

In previous versions, as soon as you add any drawable or texture file, a reference to this file has been saved. This reference is the full file path leading to the file you have selected. Basically it is not adding the drawable, its just linking to it. This behaviour is not common for applications that look like managing files, like Durty Cloth Tool does.

This can and does cause issues like

  • moving the whole clothes project file is nearly to impossible if not properly managed on your own

  • you will have to take care of managing files properly, because if not done properly you could end up deleting files from your disk that are used in any cloth project

  • new people can run into issues like; downloading clothes from the internet, then selecting the drawable file in the downloads folder. When file gets overwritten or deleted in the future, it will just break cloth projects

It does bring some pros tho

  • "Experienced" users that are aware of the possible issues can manage clothes for multiple cloth projects that share the same cloth files (If this is a use case?)

  • Possible duplicate of same cloth files on the disk can be prevented (saves some disk space)

The change introduced with this version is that adding a drawable or texture file, will basically import (copy) the file into a by the cloth tool managed "data" folder. This will make managing clothes files a no-brainer as people will not have to pay any attention to that anymore. The cloth tool will manage all files in a folder and delete them there if they are unused, while making sure to not delete it instantly (so you could still delete clothes from your project for testing, exit the tool and load the project again and they would be there again.).

People could still setup & manage "raw/source" folders if wanted to keep the original files somewhere, to add from that. Imported / managed files by Durty Cloth Tool will receive cryptic hash names like 936DA01F-9ABD-4D9D-80C7-02AF85C822A8.ydd as it is not meant to manually delete, edit or replace files in the data folder.

v2.5 Full Changelog

Durty Cloth Tool v2.3.0 (05.02.22)

Important License Note

As this update changes the way licenses are generated and processed, you might have to update your HWID with the new one from the tool and update it on the website + download a new license

Visit the Pleb Masters: Forge licenses page to update your HWID and redownload your license Find a detailed article on how to download and use your license on patreon

✨Update highlights

This update contains a lot of fixes that improve the overall experience with the tool and should resolve many of the reported issues I received. Besides many small additions, this update also contains some big new additions that I will highlight below.

Crash fixes, fixes and more fixes

Thanks to all reports the past weeks, many of the issues that people experienced got fixed with this update. Including many things that possibly caused game crashes. Please keep in mind I am not able to fix the crashes and issues caused by loading too many .YMT files in the latest game DLC / update. This limit has to be increased either bei R Games themselves on the next updates or by the multiplayer platform of your choice.

Anyway I have added an option that disables the generation of extra .YMTs that are needed to make high heels, cutting hairs and other stuff possible. Using this can help you shrink down the amount of .YMT files generated, but will make the listed features not work anymore. &#xNAN;See this wiki article for more information regarding the game YMT files limit: Game Limits and Crashes

Addon Tattoos

This update introduces the first version of being able to easily manage your addon tattoos with the tool. By pressing Add in the tool, you will receive a list of options which now include "Add tattoo". Tattoos can be created from whatever image file you prefer; *.png, *.jpg, *.dds, *.tga, *.bmp or even .ytd files from already existing tattoos. The tool will automatically optimize your tattoo images for the game and create all needed files that are needed. In the game the item Name will represent the tattoo hash / name and the collection name is represented by the name you have gave the collection in the build window.

In Game Demo of a Addon Tattoo
Showcasing new Addon Tattoo Option in DCT

Item warnings

From now on you will see possible warnings for your cloth items in form of an exclamation mark directly in front of the related item. This helps finding cause of issues ahead of time faster and more reliable.

Build progress bar & cancel builds

To improve the cloth building experience I have added a build progress indicator, which will give you detailed information about the current state of build and the possibility to cancel the build at any time. Additionally the application remains responsive at any time.

Cloth physics & Audio presets

You can now add related *.YLD files for your clothes, which basically describe physics movement for your clothes. Additionally I have added the possibility to the define an audio preset for your clothes. You will be able to select from all the currently existing audio presets for your drawable type of choice. This will for example change the sound of your shoes when you are walking to proper high heel sounds and similar.

v2.3 Full Changelog

v2.3.1

Durty Cloth Tool v2.1.0 (28.09.21)

Hey there, its been some time since the last release of the cloth tool.

This is the first release of the next generation premium tool "Durty Cloth Tool", which is the best available tool to easily create & manage your GTA 5 addon cloth packs (for singleplayer, FiveM & alt:V) without any knowledge in GTA 5 modding needed. It has been rewritten completely from scratch with minimal design changes and a lot of new features.

As this required a lot of time, this tool is limited in the free version of it. Please consider supporting me on Patreon to get access to a unlimited license: https://www.patreon.com/plebmasters Also visit our new website for this tool: https://gta.clothing

v2.1 Full Changelog

Durty Cloth Tool v1.4.0 (21.04.21)

v1.4 Full Changelog

This version contains some experimental changes related to the texId, please create a Issue if you experience any weird behaviours.

v1.4.1

Durty Cloth Tool v1.3.0 (16.04.21)

v1.3 Full Changelog

Durty Cloth Tool v1.2.0 (07.02.21)

v1.2 Full Changelog

Durty Cloth Tool v1.1.0 (23.01.21)

v1.1 Full Changelog

Durty Cloth Tool v1.0.0 (07.12.20)

v1 Full Changelog

Expect things to be broken

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