Frequently Asked Questions
Learn about frequently asked questions and their answers
Here are some of the most commonly asked questions about using Durty Cloth Tool and troubleshooting related issues. For more detailed information, refer to the relevant articles linked where applicable.
In any case of issue please make sure the cloth resource is really loaded and tests are done on a isolated environment with just the cloth resource and a simple script to set/preview the clothes ingame. Additionally make sure to clean any cache before investigating further. See Testing Addon Clothes for a quick guide on how to setup an isolated cloth testing server.
Why are my legs (partly) invisible in 3D Preview / In-Game?
In most cases, this happens because an item meant for the accs
drawable type is being placed in the lowr
drawable type. Try changing the drawable type and test again.
Why is my pants/texture looking blurry in-game?
This could be due to a few reasons:
The texture may be incorrectly compressed, broken, or not a power-of-2 size.
For clothes with skin tone data, textures are automatically reduced to 512x512 by GTA V, which is a limitation of the game engine.
When building, I get the error "No write permission in output folder." What should I do?
The application doesn't have permission to create or modify files in the selected output folder. Either choose another output location or run Durty Cloth Tool with elevated/admin rights.
My clothing is invisible or wrong in-game for others/myself. What’s wrong?
The texture may be compressed using BC7, a DX11-only compression format. Ensure that your game is running in DirectX 11 or convert the texture to another format using the Optimizing Clothes feature in Durty Cloth Tool.
Why doesn’t my clothing load/show up in-game?
Ensure the addon cloth resources are correctly loaded via the server configuration. For FiveM, you also need the necessary Patreon Tier subscription to support custom clothing on servers with more than 10 player slots.
My clothing (drawable) IDs have shifted, and the order is now incorrect. What happened?
This can happen when new clothes are added to the pack, or when the game updates. Learn more about Items Position Number to avoid this issue.
How can I add clothing to an existing cloth resource/cloth pack without a Durty Cloth Project?
First create a Durty Cloth Project based on the cloth files from the cloth resource / cloth pack you want to work on, then continue adding to it in order to generate a new cloth resource. See First Cloth Resource for more information.
I used the "Cut Hair" options, but in-game the hair doesn't cut properly. What can I do?
Ensure that the mask or head prop used is set up correctly, and that the hair has the correct alternate models or proper ped expression flags for cutting. More information can be found in the Cutting Hairs article.
My high heels don't work in-game. Why?
Either the shoes aren’t rigged to support high heels or the YMT limit has been reached, preventing the game from loading the required configuration file. More information can be found in the High Heels and Game Limits and Crashes article.
How do I add or replace face overlays like makeup, eyebrows, lipstick, etc.?
Currently, face overlays are replace-only, and no additional addon overlays can be loaded. This is a limitation of GTA V.
How do I prevent my server clothes from shifting when I add new clothes to my cloth project?
To avoid shifting clothes, consider using placeholders or dummy IDs and implementing an abstract ID mapping system. Learn more about this in our Placeholders/Dummy Ids article.
How do I replace clothes using Durty Cloth Tool?
Durty Cloth Tool doesn't support replacing base game / R* clothes. Generally this approach is not recommended as properly doing it is hard. The simplest way to do it is by searching the cloth you want to replace on Pleb Masters and replacing the cloth model and texture file. We don't provide support for this either in the tool or on the Discord.
I see an error/warning/information message in Durty Cloth Tool. How can I fix it?
Messages will contain detailed instructions on how to resolve issues. If you're unsure, contact the original cloth creator for more information. See Cloth Analysis Report article for more information.
How do I optimize more than one embedded texture at a time?
Mass optimization isn't recommended as it may lead to issues. It's best to optimize a few textures at a time and verify the results in-game before making broader changes. See our Optimizing Clothes article for more details.
How can I change the absolute drawable ID that a clothing piece gets in the game?
You can control the drawable ID assignment through the tool by adjusting the Items Position Number field. However, keep in mind that absolute IDs are dependent on the load order of the cloth resource. See Items Position Number for more information.
My game crashes when I load or wear clothes. What should I do?
This is likely caused by hitting the game's internal limits. Learn more about GTA V's limitations and how to avoid crashes in our Game Limits and Crashes article.
3D preview shows a blue screen. What’s wrong?
This could be due to an incorrect GTA V directory setup or mods interfering with the preview. Reset the GTA V directory in App Settings and ensure you're using a clean GTA installation. See our App & Project Settings article for more information.
What can I do if my textures are too large and impact performance?
Consider reducing the texture size, typically by half, and verify that it still looks good in-game. Ideally, textures should not exceed 1MB in size. See Optimizing Clothes for more details.
Why does Durty Cloth Tool not open a window after launch?
This might be due to corrupted settings or compatibility issues with Windows. Try deleting the settings file or adjusting compatibility settings in Windows.
Why do my hats only load the first 48 items after adding more?
GTA V imposes a limit on the number of hats that can be loaded, which includes both vanilla and addon hats. You may have reached this limit. See our Game Limits and Crashes article for more information.
What is the dummy texture used for in Durty Cloth Tool?
The dummy texture is used as a placeholder for items without proper textures during resource building. See our Placeholders/Dummy Ids article for more information.
What should I do if my textures appear overly green or blue after optimization?
This can happen due to the BC compression formats. Try switching to another format, and always restore the original texture before optimizing again.
How do I change the type of a clothing item, like a helmet?
Use the Item Details section to adjust the drawable/component type. Note that the cloth may need to be re-rigged to function properly with a new drawable type.
Why does my hat or cloth appear flipped in the 3D preview?
This is likely just a visual issue in the preview. Check the item in-game to ensure it's working correctly.
How do I transfer my license to another machine?
Create a support ticket on our Discord to unlock the hardware ID and transfer your license.
My license isn't loading but I have an active subscription. Why?
Make sure you’ve downloaded the latest license and that your hardware ID matches the one linked to your subscription. See our License Activation guide for more information.
My cloth looks wet and shiny in-game even though it shouldn't (because the weather is sunny/it's not raining)
This issue occurs due to an incorrect setup of the cloth model, specifically the vertex alpha values. The vertex alpha is responsible for how the cloth interacts with the environment, including how it reflects light. If the vertex alpha is not configured correctly, it can cause the cloth to appear wet or shiny, even under dry weather conditions like sunny days.
The cloth creator will need to adjust the vertex alpha values in the model. This typically involves ensuring that the vertex alpha is set correctly to avoid unintended reflections. You should contact the original cloth creator and request that they fix this issue in the model's configuration.
My clothing is shaking like crazy
Clothing that shakes or jitters excessively in the game is often a result of incorrect vertex colors in the cloth model. The vertex colors control how the cloth behaves and looks. For proper behavior, the vertex colors should be set as follows:
Color 1:
#ff8000
Color 2:
#000
with no alpha.
If these values are not correctly applied, the clothing may behave erratically in the game, leading to excessive shaking or jittering.
The cloth model needs to be corrected by adjusting the vertex colors to the appropriate values. Contact the cloth creator and inform them of this issue so they can make the necessary adjustments to the model.
Additional Support
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