First Cloth Resource
Learn how to create your first addon cloth resource
Last updated
Learn how to create your first addon cloth resource
Last updated
Durty Cloth Tool is an extensive tool allowing users to create add-on clothing packs for alt:V, FiveM, Singleplayer and RageMP.
Durty Cloth Tool is a Subscription based licensed Software Tool. It is actively maintained and supported, please be aware an active Subscription is needed to use this powerful tool in its full glory. Head to Buying a License for more details.
Make sure to have Durty Cloth Tool installed and running before continuing with this article, see Quickstart for a quick guide on how to Download, Install & Start Durty Cloth Tool.
If you have an active Durty Cloth Tool Subscription, before starting, please see License Activation in order to run DCT in fully licensed mode.
We can recommend this (meanwhile a little bit outdated) Video on How to Get Started with Durty Cloth Tool!
The first screen you should see is the tool running with a newly created, empty, clothes project. Before we start to add clothes to your cloth project, we will need to finish setting up the project and save it somewhere.
See our article about the User Interface for more information.
Open the Project Settings by clicking on "⚙️Settings" in the bottom right of the application. This will open the Project Settings window where we will have to define:
Project Name Enter a simple desired name for this cloth project
DLC Name Setting Project Name will automatically set the DLC Name too, you can keep it that way in most cases
Project Output / Save Folder This is the folder where your Cloth Project with all its data will be stored, choose wisely
See our article about the Durty Cloth Projects for more information.
If you have done setting up your Cloth Project, you can go ahead and quickly save it in order to be able to continue working on it at some later point.
It is considered as best practice to keep the .dctproject file near the Project Output folder.
Congratulations, you have finished setting up your first Cloth Project 🥳. In the next steps we will continue by adding our first clothes to it 👕
Before adding clothes to your Cloth Project, we will quickly have to cover what exactly we consider a Cloth:
YDD File (Drawable) is the game file format that holds cloth model information, basically an untextured model of the cloth you are adding.
YTD File (Texture) is the game file format that holds texture information, basically a texture variation of the cloth you are adding.
See our article about Drawable Types & Textures for more information.
Durty Cloth Tool offers many options for adding either male or female clothes to your cloth project. We will quickly cover them:
🗃️ Import package, the most easy way to get clothes added. Imports *.dctpackage
files which contain all information related to one or multiple clothes. See Import & Export Formats for more details.
⚧ Add, offers various methods to add clothes where the target gender will be automatically resolved.
👨 Add Male, offers various methods to add specifically male clothes. Useful in cases where Add method is not able to determine the target gender automatically.
👩 Add Female, offers various methods to add specifically female clothes. Useful in cases where Add method is not able to determine the target gender automatically.
In most cases '⚧ Add > 📂 Add from folder(s)' should be the best option as it should be able to automatically detect most of the information needed by the file names.
You will require cloth files (YDD & YTD) in order to continue. We suggest to check out Forge Hub, our GTA V Content publishing platform. It features lots of free clothes from amazing creators.
In our test we will continue by downloading a simple female dress by Quixotic on Forge Hub: https://forge.plebmasters.de/hub/Cloth/1680/dione_dress
When downloaded and extracted it should contain a bunch of YDD and YTD files like this.
As you can see these file names don't contain any gender / ped name, this is why we have to select any of the options from the "👩 Add Female" dropdown. In this case we will choose "👩 Add Female > 📂 Add from folder(s)".
See our article about Auto Cloth Data Resolving to better understand how Durty Cloth Tool automatically helps you resolve cloth information.
When adding High Heels or Clothes that support the Cut Hairs option (Hats, Masks etc) on the right side for hairs, you can read High Heels and Cutting Hairs to find out how to configure these specifically.
If you have licensed DCT Version you can make full use of our 3D Preview feature in order to see your added clothes in much more detail. See this article for more information: 3D Previewing Clothes
Your added clothes got a ❗ 💡 or other icon in front of it? In this case Durty Cloth Tool automatically recognized an issue with the added cloth or has some useful information for you about it, see our article about Cloth Analysis Report for more information.
If you have finished adding clothes and made sure you are happy with the options, you can open the build window to generate your desired GTA 5 addon cloth resource output.
Select your target resource type / platform, give your cloth pack collection a unique (short)name and select the output directory of your addon pack.
See our article about Build Options for more information.
Pressing "Build" should end up creating your addon cloth resource at the selected output location. From here on you can take these files and copy it to your desired server resources folder.
You just created your first GTA 5 addon cloth resource yaaayyy!
Make sure to always save your project using the "File > Save" menu item, so you can always continue working on your GTA 5 addon cloth pack by adding, removing or replacing files.
Lets continue by testing your newly created GTA 5 addon cloth resource! Click on one of the cards below to continue. See you there 🚀
Test your addon clothes
See how to easily test your Addon Clothes 🧪
Dig into DCT Essential Knowledge
Learn how to benefit from our powerful features 👕
Dive deeper
Discover GTA V clothing game mechanics